Cinematic Concept ART

An Exclusive Live Master Classes Series

Live Part Two Jan. 31th 2022


Replay of previous sessions available for IAMAG Master Classes Members

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Frequently Asked Questions

What's The Content of This Live sessions

In this IAMAG Master Class LIVE Max will talk about the workflow he uses to create cinematic concept art for movies and games.

He will show you his whole workflow, from finding reference, making notes, doing sketches to jumping into 3D and building a whole set piece. Using the magic of 3D, he's going to talk about cameras, composition and lighting techniques, and in the end bringing everything together in Photoshop.

Can I Interact during LIVE with the artist ?

You will be able to ask your question in the LIVE chat during all Live and we've a special LIVE after LIVE session where you'll be able to interact face to face with the artist, at the end of the last LIVE

Can I access the Replay of this LIVE Series?

Replay are usually available a few hours after the LIVE and you can access these LIVE as long as you're a subscriber

Can I access this Live for free

This live and replay is part of IAMAG Master Classes subscription and available only for our member.

You can start you free trial here

Do you offer Discount for Students?

Do offer Bulk Discount for Companies or Schools ?

YES! You can check all subscription options on the Pricing Page

Can I follow this LIVE Series if I'm a beginner?

YES! All Master Classes and LIVE intend to give you a unique perspective of the creative process of artists, whatever you're a beginner or pro.

About Max Schiller

Maximilian is a concept artist based in Germany, working as a freelancer for 3 years now in the gaming and movie industry as a designer. He's always pushing himself and his boundaries, experiment with new software and workflows and try to bring something new to the table.

His passions are movies, his photography and Blender’s fog shader.


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